The global video game market is over $65,000,000,000. When Raptr wanted to create a cross-platform social network for gamers, before they hired any engineers, they called Involution.
Before Shutterfly killed the online photo sharing market and went public, they needed leadership federating their cross-platform user experience. For this, Jim Clark chose Involution.
With thousands of social networks competing for eyeballs, users are just wanting a simple, straightforward interface. To achieve this, Nomee worked with Involution.
Progressive companies are making their customer service social. Lithium is providing progressive tools to make this happen. When they wanted to re-innovate, they picked Involution.
Creating a warm, inviting place for mothers to prepare for and raise their children is a delicate and difficult challenge. Involution helped Mamapedia create the first choice place for mothers online.
Before “gamification” was a buzzword, MeYou Health was using game mechanics to inspire users to improve their lives. They chose Involution as their outside design partner to get their first product launched successfully.